The jury chose to recognize these submissions as thought-provoking, challenging, and promising interventions for the Capital Area Greenway. In addition to their presentation boards, we are also including the designer’s own narratives. Click on the images to enlarge the boards.
Greenway Adventure, Zili Xiang: Cornell University, Landscape Architecture
The purpose of Greenway adventure is to navigate people into greenways by designing an adventure for people, which makes the experience in greenways more like a game.
It brings people into nature and encourages people explore the nature. By doing this, Greenway Adventure creates a great opportunity to educate people- teaches them and let them have more knowledge about the history and the ecology of this region. Beside, Greenways adventure project will also create its own website. After people finishing their adventures, they are encouraged to upload their findings onto the website. The website, then will function as a good resource of database for researchers. The recreational experience of the public will then finally serve researchers and then serve the nature in return.
The navigation and animals/plants to be printed along bikeways will mark and highlight the existence of Greenway Adventure. These marks will not be printed all at once. There will be new marks printed on bikeways every year, which then can tell the story of this community.
Greenway Adventure also provides a good opportunity for conversation between the public and the nature and enhances people-people and people-nature relationship.
The project will be implemented in 3 ways- creating and distributing adventure guides, design of website and printing on bikeway. New printings on pavement should be added every year and the products can be collected from the public, by which can enhance their sense of community.
Sensing the Path, Will Sendor: North Carolina State University, Architecture
Sensing the Path creates 3D tactile navigational aids that enable users of Rocky Branch trail to physically “see” their path through the city using the sense of touch, while providing a spectacle for Raleigh’s greenway. The Governor Morehead School for the is located next to the trail, so these tactile installations also help visually impaired trail users navigate the larger trail network [using tactile 3D terrain maps] and gain a greater understanding of surrounding natural and built environments along the trail [using tactile transect slices]. The installation fosters spatial learning and public dialogue along the greenway.
This intervention includes terrain maps and transect slices. The terrain maps, located at major nodes and trailheads, feature a larger context of the city surrounding the greenway trail. In addition to topographic contours, these 3D trail maps feature buildings, roads, sidewalks, and forested areas. The transect slices, located at repetitive intervals along the trail, feature a more detailed slice of the terrain and surrounding environment on either side of the path.
Transect slices double as spatial learning tools and distance markers.
Fabrication involves accurately 3D modeling the topography, buildings, roads, paths, and forest surrounding the trail. This 3D model is divided into interlocking “tiles” to 3D print at Hunt Library’s Makerspace [can only print 12 cubic inches at a time]. These “tiles” are 3D printed with ABSplus thermoplastic and lock together to engage with a bent metal post. Assembled maps and transects are installed along the trail using concrete foundations.
Connecting a Trail to a Campus, Mary Lewis: North Carolina State University, graphic design
The way-finding system is designed to improve the experience of new and current users of the Rocky Branch Greenway, and incorporate North Carolina State University’s drive towards innovation and influencing the world. Each part of the navigation aids users to understand where they are in relation to major streets and landmarks, as well as encouraging discovery and learning.
My intention for this navigational system was to create aids that altered how one can read a map and experience a trail. Information and display is reformatted so that it can engage users in motion. Primary information is presented at top and large, while additional information is discovered through proximity. Markers also follow the hierarchy, as the mile count can be seen from far away and points of interest are seen up close. Signs discuss topics such as the environment or wildlife with questions to encourage thinking and doing.
The larger sign, with the full trail map, discusses the Rocky Branch trail and gives specific information about the greenway are to be placed at entrances. The segmented trail signs are scattered throughout the trail and discuss environmental topics and issues. Signs
closest to Centennial campus can also discuss technology and research. The markers are to be placed at 2 or 3 miles from points of interest when a trail sign is not available. The goal is for the system to be available when needed and add an extra layer to the user’s experience through the greenway.
The Seed, Jasmine Williams and George Perez; University of Southern California and Arizona State University, urban planning and architecture
The Seed is an interactive pavilion designed by an interdisciplinary partnership intended to capture the spirit of community and bring it to areas that need it most. Our mission, is to encourage the sharing of ideas, opinions, and life experiences, in hopes of having them inspire the City of Raleigh as a whole. We want community members to identify areas of importance while we providing them with the tools needed to successfully shape their own responses. The Seed aims to achieve an integrated community and to create conditions for people to live, work, and play successfully alongside one another.
The pavilion functions as a blank canvas where Raleigh’s residents can interact and fill the space with creative ideas and information while fostering meaningful interactions. As a simply configured modular-design encouraging continuous change, the structure’s program seeks to explore diverse topic of importance, while acting as a bisecting spatial divider. One side of the pavilion is structured and programed, while the other remains informal and open ended. The programed space accommodates events, lectures, and teachings while the informal space embraces smaller and more intimate interactions and conversations. The pavilion is comprised of a chalkboard [media display where the budget supports it] for creative communication, abstract lighting panels for safety and visual complexity, vegetation for atmospheric comfort, and houses three Kits of parts focusing on activities which promote creativity, social gathering, and wellness.
The simplest variation of the Seed is budgeted under $15,000. To alleviate costs, the Seed strives to utilize community donations and volunteer efforts in hopes of feasibly implementing the pavilion and its kits along Rocky Bridge Greenway. The Seed’s simple framework allows for the collaboration of Raleigh’s community to realize construction, – regardless of experience. As a simultaneous community builder and cost reduction effort the construction process becomes a program in itself. Build events promise to be rewarding and fun while establishing unique bonds among Raleigh’s community members. Upon establishment along rocky branch, community networks, social media and vocalization tools can assist in having the project take leaps toward fostering community in other areas of the City of Raleigh.